Chilly Willy
Contributor
Doom is one of those homebrews that doesn't work with eLoader, so I decided to make my own. At the same time, I added TV out support as well... and a few other things. So here's v1.0. It doesn't do networking or cheats - yet. Let me know what you think.
Although it was done for the Slim, it does work on the Phat as well. I've checked this in 3.71 M33-2 on the Slim, and 3.52 M33-4 on the Phat.
EDIT: 2007/11/14 - v1.4 released. Automatically switches on LCD after using TV. No need to tap the display button anymore. Now uses intraFonts from Ben Hur as long as the ltn8.pgf font can be loaded. Looks a LOT better. If it fails to load the font for some reason (you deleted it to make room in the flash or something), it falls back to the debug printing. Altered next/previous weapon handling so that you can switch between the shotgun and the double-barrel shotgun in versions that allow it. The file requester now sorts the entries.
EDIT: 2007/11/05 - v1.3 released. Networking is finally working properly. The GUI has been altered to make it easier to set up network games.
EDIT: 2007/11/02 - v1.2 released. Added ability to access the OSK during the game
so that strings can be entered. Slowed the OSK by half to make inputting
characters easier. TRIANGLE can now be used as BACKSPACE when entering
the game save description. Added network support for Infrastructure
TCP/IP (wireless access points). Also added a selector for 16: 9 or 4:3
rendering to the LCD menu; that way you can have "normal" graphics in
480x272 mode. Optimized the rendering for almost twice the frame rate.
EDIT: 2007/10/29 - v1.1 released. Fixed problem with strafing and turning at the same time. Added ability to disable the analog stick, and to calibrate it. Added two forms of cheats. Read the readme!
Here's a link to my google page with the file. It's about 6.7 MB, so I didn't want to kill exo's bandwidth. :wink:
http://groups.google.com/group/chilly-willys-ice-flow/web/doom-for-the-psp?hl=en
Although it was done for the Slim, it does work on the Phat as well. I've checked this in 3.71 M33-2 on the Slim, and 3.52 M33-4 on the Phat.
EDIT: 2007/11/14 - v1.4 released. Automatically switches on LCD after using TV. No need to tap the display button anymore. Now uses intraFonts from Ben Hur as long as the ltn8.pgf font can be loaded. Looks a LOT better. If it fails to load the font for some reason (you deleted it to make room in the flash or something), it falls back to the debug printing. Altered next/previous weapon handling so that you can switch between the shotgun and the double-barrel shotgun in versions that allow it. The file requester now sorts the entries.
EDIT: 2007/11/05 - v1.3 released. Networking is finally working properly. The GUI has been altered to make it easier to set up network games.
EDIT: 2007/11/02 - v1.2 released. Added ability to access the OSK during the game
so that strings can be entered. Slowed the OSK by half to make inputting
characters easier. TRIANGLE can now be used as BACKSPACE when entering
the game save description. Added network support for Infrastructure
TCP/IP (wireless access points). Also added a selector for 16: 9 or 4:3
rendering to the LCD menu; that way you can have "normal" graphics in
480x272 mode. Optimized the rendering for almost twice the frame rate.
EDIT: 2007/10/29 - v1.1 released. Fixed problem with strafing and turning at the same time. Added ability to disable the analog stick, and to calibrate it. Added two forms of cheats. Read the readme!
Here's a link to my google page with the file. It's about 6.7 MB, so I didn't want to kill exo's bandwidth. :wink:
http://groups.google.com/group/chilly-willys-ice-flow/web/doom-for-the-psp?hl=en