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Empire: Total War

Discussion in 'Sega' started by Serideth, Oct 14, 2008.

  1. Serideth

    Serideth Active Member

    Last played:
    Angry Birds Rio on Xbox 360
    [PC]Empire: Total War

    So I didn't know this existed until this morning! I'm very excited abouit it as I have loved the Total War games ever since Shogun.

    Anyway, the reason why I'm se excited about this is because they have added something new to to game, ship combat:

    "Based on a similar control system used for the series' land battles, Empire's naval combat will feature around 20 ships per side, (the exact amount is yet to be confirmed due to ongoing balancing) a number that CA believes will be the optimum amount to ensure peak playability while still providing a grand sense of scale.

    "Ships are more complicated than land units," explains lead designer James Russell. "There's more you can do with them. Ships have hulls, crews, different kinds of shot, sails and masts. You need to pay attention to wind direction and they're constantly moving and firing from all sorts of angles and directions. We're looking to get the best spectacle while keeping things manageable for the player."

    As well as long-range cannon battles you'll also be able to engage in close-quarters combat during these sea-based encounters, by boarding. By navigating your ship parallel to an enemy vessel, your onboard contingent of soldiers will be able to snare an opposition boat with grappling hooks and pull it close enough to board. Should your troops win the ensuing battle, the ship will come under your control and if it contains technology that your faction has yet to research, you'll gain access to it on the revamped campaign map."

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