Now I know that headline is going to cause issues given what this site is about. And its not the intent but hey maybe people will actually see that and storm in here to answer. The point is this - if you were designing an achievements/trophies system how would you do it? The reason I ask is say you love achievements and trophies (which we will assume otherwise why be here right?) but are kinda starting out. There are now hundreds of games that you can no longer "finish" - so sure I can play say Gran Turismo 5 and get every achievement bar the 2 that are online only and with servers now shut I can never complete them. Surely the designers should, by now, have a system that allows newer gamers to achieve 100% without penalising people because they joined late? To me the system seems to be stuck in the dark ages where if you were not at the start of the party then sorry...too bad. Surely it should be more inclusive? For example, surely a system that allows one to basically be allowed to "achieve" a trophy that is now unavailable is better? Its a conundrum I have had for a while and the problem is just going to get worse. Thoughts...suggestions?