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Welcome Guardians - The Destiny 2 Thread


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Developer: Bungie
Publisher: Bungie
Release: PlayStation 4, Xbox One - September 6, 2017. PC - October 24, 2017. Stadia - November 19, 2019
Official Website

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Welcome to the Exophase Destiny 2 Thread Guardians. This thread is for all discussion pertaining to Destiny 2. Similar to its predecessor, Destiny 2 is a first-person shooter game that incorporates role-playing and massively multiplayer online game (MMO) elements. The original Destiny includes on-the-fly matchmaking that allowed players to communicate only with other players with whom they were "matched" by the game. To communicate with other players in the game world, players had to use their respective console's messaging system. Destiny 2 features a more optimal way of matchmaking called "Guided Games", which allows players to search for clans who may need additional players for activities, such as strikes or raids. Like the original, activities in Destiny 2 are divided among player versus environment (PvE) and player versus player (PvP) game types.

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Guardians will have the opportunity to choose between three different classes when choosing their characters:
Hunter - Hunters continue to have access to the Solar-based "Gunslinger" sub-class from the original game and the Void-based "Nightstalker" sub-class from the original's The Taken King expansion, both with gameplay changes. The Hunter's new sub-class for Destiny 2 is the Arc-based "Arcstrider", replacing the "Bladedancer" sub-class of the original. Arcstrider's super, "Arc Staff", focuses on an electrified staff and a large amount of rapid mobility. Forsaken adds three new supers for each of the Hunter sub-classes: "Blade Barrage" for Gunslingers, focusing on throwing a volley of flaming knives; "Spectral Blades" for Nightstalkers, allowing players to see through walls and attack with Void daggers; and "Whirlwind Guard" for Arcstriders, which allows players to block projectiles by spinning their Arc Staff.​
Titan - Titans continue to have access to the Arc-based "Striker" sub-class from the original game and the Solar-based "Sunbreaker" from the original's The Taken King expansion, both with significant gameplay changes. The Titan's new sub-class for Destiny 2 is the Void-based "Sentinel", replacing the "Defender" sub-class of the original, although the Sentinel sub-class can create the Defender's Ward of Dawn shielding bubble if this option is selected. Sentinel's super, "Sentinel Shield", allows the player to summon a shield that can block enemy fire and be used offensively (similar to Captain America's shield). Forsaken added three new supers for Titans: "Thundercrash" for Strikers, allowing players to launch into the air and slam onto the ground; "Burning Maul" for Sunbreakers, which players wield a large hammer than can unleash flaming tornadoes; and "Banner Shield" for Sentinels, which unleashes a protective barrier that allows other players to shoot through.​

Warlock - Warlocks continue to have access to the Void-based "Voidwalker" sub-class from the original game and the Arc-based "Stormcaller" sub-class from the original's The Taken King expansion, both with several changes. The Warlock's new sub-class for Destiny 2 is the Solar-based "Dawnblade" with a super called "Daybreak", replacing the "Sunsinger" sub-class of the original. The Daybreak super allows the player to make Solar Light blades to strike enemies from mid-air. Forsaken gives Warlocks three new supers: "Nova Warp" for Voidwalkers, allowing players to warp around the battlefield and unleash a Void explosion; "Chaos Reach" for Stormcallers, which unleashes a beam of Arc energy which can be turned off at any time to conserve Super energy; and "Well of Radiance" for Dawnblades, allowing players to create a healing and empowering aura for players to stand in.​
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"Every Ghost is born knowing that we have to find our Guardian. We don't know what they look like. Not on the outside, anyway. On the inside, I'd always known who you were. And that together, we could be something more. When you think about everything we've seen, everything we've done, I feel like... I made the right choice. [...] Thanks - you know - for being my Guardian."

One year after the events of Destiny: Rise of Iron, the Red Legion faction of the Cabal, a military-industrial empire of massive amphibians, attack The Last City with overwhelming forces, led by their emperor, Dominus Ghaul. Ghaul, believing the Traveler was wrong in giving humanity Light, succeeds in stripping the Guardians of their powers and forcing them to flee the Tower. Scattered and powerless, the Guardians must acquire new powers to face Ghaul and the Red Legion, venture to new worlds in the Destiny universe, and reclaim the Last City.

There have been a total of 7 DLC's for Destiny 2
Curse Of Osiris
Destiny 2's first DLC pack, Curse of Osiris, was released on December 5, 2017. The expansion added new content and focuses on the character Osiris from the lore of the original Destiny and for whom the Trials of Osiris PvP mode in the original was named. The expansion takes players to the planet Mercury with its own patrol mode. Additionally, the EXP-level cap was raised to 25 and the Power level cap was raised to 330. In addition to the character Osiris, his Ghost named Sagira was added with a female voice, as well as the character Brother Vance from the original game, who is now the Non-player character (NPC) of Mercury in The Lighthouse (formerly an exclusive social space in Destiny for those who went flawless in Trials of Osiris). There is also a timed-exclusive Crucible map for PS4 players called Wormhaven. Instead of an entirely new raid, a new feature called raid lair was added, featuring new areas to the existing Leviathan raid and a different final boss.

Warmind was released on May 8, 2018 and focuses on the Warmind Rasputin from the original game. This expansion takes players to the planet Mars in a new area called Hellas Basin. The expansion also features a new mode called "Escalation Protocol", a horde mode which can be started by any player in the patrol mode on Mars. Players fight seven waves of Hive enemies culminating in a unique final boss which rotates each week. A maximum of six players in a fireteam can participate in the mode but other players in the patrol area may join in as well. As well, the EXP level cap was raised to 30 and the Power level cap was raised to 380. In addition to Rasputin, a new character named Ana Bray (also from the lore of the original Destiny) was added, who serves as the primary NPC on Mars. A timed-exclusive Strike called "The Insight Terminus" was also added for PS4 players. Like the previous expansion, Warmind also includes a second raid lair on the Leviathan. The expansion also added progressive ranking systems for PvP, titled Valor and Glory. Players earn Valor in quickplay matches while Glory is earned in competitive matches, with each new rank earning greater rewards. Valor points are earned regardless of win or loss, while Glory points are earned by wins but reduced by losses​
The third expansion, Forsaken, was released on September 4, 2018, beginning Year 2 of Destiny 2. Similar to the original Destiny's The Taken King expansion, Forsaken had a large overhaul on gameplay, though not to the extent that The Taken King had with the original Destiny. A large expansion, the story has a "western revenge" theme, according to Bungie. A large portion of the expansion takes place in the Reef's Tangled Shore, including a new raid called "Last Wish", which takes place in the end-game area, the Dreaming City, also located in the Reef. The developers claimed that it has more bosses than any previous raid (including from the original game) with a massive roam area, puzzles, and the raid will change over time based on players' actions in the raid itself. There is also a new mode called Gambit that combines PvE and PvP, and features its own ranking system called Infamy, which works similar to the Crucible's Valor ranking system. Two teams of four players compete against each other while facing PvE enemies. A new weapon type, a bow and arrow, was also added. The EXP level cap was raised to 50 and the Power level cap was raised to 600. A trailer displayed during Sony's E3 2018 press conference showed the death of Cayde-6 by the hands of the returning Prince Uldren Sov. Uldren is on a mission to find his lost sister, Queen Mara Sov, believing her to still be alive after the events of The Taken King and he leads the Scorn, former Fallen that were revived from the dead and have become their own race. The launch trailer for Forsaken revealed that the player's Guardian would once again speak; the player's Guardian had not spoken since the end of the original Destiny's base campaign.​
Season Of The Forge
Season of the Forge, also known as Black Armory, was released on December 4, 2018 as the first content drop for the Annual Pass. The expansion revolved around the exploits of Ada-1, a female Exo who has been left in charge of a late Golden Age weapon foundry known as the Black Armory. The story was much more loose and lore-driven than that of Forsaken, with the player piecing together the story of the weapon foundry via weapon lore tabs and minor quests given by Ada-1. The main new activity for the expansion is the "Lost Forges", where players forge weapons in Black Armory forges on the EDZ and Nessus while protecting the forges from waves of enemies. Players obtain weapon frames that can be purchased from Ada-1, then complete certain objectives for each weapon frame prior to participating in a Lost Forge activity. A new raid, "Scourge of the Past", was also released, and takes place in the Last City. In addition, the Power level cap was increased to 650, and four new exotic weapons were introduced—Le Monarque (a poisoning combat bow), Jötunn (a handheld fusion rifle that shoots tracking fireballs), Izanagi's Burden (a sniper rifle that can fuse up to four shots into one powerful one), and Anarchy (a Fallen grenade launcher that can create an electrical grid). The Last Word, an exotic hand cannon from the original game, was made available through an exotic quest that was released near the end of the season. The Dawning holiday season event also returned and lasted from December 11, 2018 to January 1, 2019, featuring the return of Eva Levante from the first game, who serves as the event's main vendor. The Valentine's Day-themed event Crimson Days also returned, and ran for one week from February 12 to 19, 2019.​
Season Of The Drifter
Released on March 5, 2019, Season of the Drifter, also known as Joker's Wild, was the second content drop for the Annual Pass and focused on the Drifter and his connection with the Nine. It introduced a brand new Gambit mode called Gambit Prime (a more intensive, single round-based version of Gambit, with some changes), as well as a new activity tied to it called "The Reckoning", a three-tier PvE horde mode that takes place inside the Drifter's mysterious ship and the realm of the Nine. The Reckoning's three tiers were released over the course of the season and awards new Gambit Prime role-specific gear with perks that can be used in Gambit Prime. The four Gambit Prime roles that are tied into the new gear are "Invader" (focusing on invading the opposing team's arena and stealing motes from their bank, color-coded red), "Sentry" (focusing on defeating blockers and invaders and defending their bank, color-coded yellow), "Collector" (specializing in collecting and banking motes, color-coded white), and "Reaper" (specializing in defeating enemies, color-coded green). Collecting a full set of gear tied to a particular role unlocks exclusive perks for that role. As well, the Power level cap was increased to 700; players who are below the recommended power level for the expansion's activities can obtain power surge bounties from the Drifter to obtain gear that will quickly raise their power level up to 640. The expansion also added two new Gambit maps and private Gambit matches; a nine-week quest called "Invitations of the Nine" that can be obtained from Xûr starting from March 15 that unlocked new story and lore focusing on the Nine and their Emissary (who was formerly the NPC for the Trials of the Nine PvP mode from the base game); an allegiance quest that began on March 15 that allowed players to either side with the Vanguard or with the Drifter; a new spring-themed event called "The Revelry" that ran from April 16 to May 6, 2019, with Eva Levante as the returning vendor for the event; as well as two exotic quests, which awarded Thorn, a returning exotic hand cannon from the original game, and Outbreak Perfected (formerly known as Outbreak Prime), an exotic pulse rifle from the original game's Rise of Iron expansion.​
Season Of Opulence
Released on June 4, 2019, Season of Opulence, also known as Penumbra, was the third and final content drop for the Annual Pass and focused on Emperor Calus from the base game's "Leviathan" raid, who is the main NPC for the expansion via his emissaries Benedict 99-40 in the Tower and Werner 99-40 on Nessus. The expansion raised the Power level cap to 750, and introduced a new six-player match-made activity called "The Menagerie", a PvE horde mode featuring raid-like mechanics that takes place on the Leviathan which awards weapons and gear that players can choose to earn via runes offered to an upgradeable item called the Chalice of Opulence. Runes for the Chalice can be obtained from weekly bounties, weekly chests on a new location on Nessus called the Imperial Barge, as well as from using a new consumable that will reward a rune from completing strikes and Crucible and Gambit matches. The Chalice itself can be upgraded by using a new currency called "Imperials", which are awarded by completing weekly bounties and treasure maps obtained from Benedict 99-40 and Werner 99-40, completing triumphs, as well as using a consumable that will increase the chances of obtaining Imperials from completing strikes, Crucible and Gambit matches, and the Menagerie. New bosses for the Menagerie were released on June 11 and June 18, and the heroic version of the activity sans matchmaking was released on June 25. A new raid, "Crown of Sorrow", which also takes place on the Leviathan, was released and made available the same day the expansion released; the expansion's opening quest must be completed in order to access the raid. Players who are below the recommended Power level for the expansion's activities will also be awarded gear that will quickly raise their Power level up to 690 upon completing the opening quest, acting similar to the power surge bounties from the previous season. Three exotic quests were also made available, which awarded Truth, a homing exotic rocket launcher from the original game, and Lumina, a brand new exotic hand cannon similar to Thorn. A third exotic quest, which awarded Bad Juju, an exotic pulse rifle also from the original game, was also released in the form of a brand new activity called the "Tribute Hall", which released on July 9. Players can obtain golden tribute statues for the Tribute Hall by completing in-game triumphs as well as purchasing tributes directly from a statue called the Visage of Calus. Completing bounties obtained from the Visage of Calus can lower the cost of purchasing tributes directly from the statue, with only four bounties (each giving 1% discount) being able to be completed each day. The maximum discount for purchasing tributes is 80%. The expansion also saw the return of the yearly "Moments of Triumph" on July 9, as well as the return of the Solstice of Heroes summer event on July 30, with Eva Levante once again returning as the main vendor for the event.​
On June 6, 2019, Bungie announced the next expansion, Shadowkeep, which was planned to be released on September 17, 2019, but was delayed to October 1, 2019. The expansion is set on the Moon and features the return of Eris Morn and is similar in scale to Forsaken. Shadowkeep does not have any dependencies on previous DLC. Its release coincides with a number of changes brought upon by Bungie breaking away from its publishing agreement with Activision, including the transition of the PC version from Battle.net to Steam, release for the Stadia cloud gaming platform, cross-save support between platforms, discontinuation of PlayStation 4-exclusive content, and release of a "foundational" version of Destiny 2 as a free-to-play title, under the name "New Light", which also includes the first two expansions.​

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"The courage to walk into the darkness, but strength to return to the light."