slicer4ever
Coding random shit
Hello everyone, i've been spending the last few weeks working on a game for the pc called nova.
essentially it combines the aspect of pokemon's 2D world/creature catching system, with an final fantasy tatics combat system, although it's implemented in real time, rather than turn-based systems.
This is the 5th publicly shown build.
None of the artwork, models, and animation are even remotely final, most work has been all mine(and I'm a very shitty artist/modelor). so i only ask that their is no criticism of the current graphics.
also, the sudden exits from the battle is because of a creature's health has fallen below zero, and their is currently no end battle screen.
all feedback is appreciated.
edit: ok, youtube really screwed up the quality on this one, the video needs to be fixed, but i unfortuantly can't do it tonight, i'll have a better quality one up tommorow.
essentially it combines the aspect of pokemon's 2D world/creature catching system, with an final fantasy tatics combat system, although it's implemented in real time, rather than turn-based systems.
This is the 5th publicly shown build.
None of the artwork, models, and animation are even remotely final, most work has been all mine(and I'm a very shitty artist/modelor). so i only ask that their is no criticism of the current graphics.
also, the sudden exits from the battle is because of a creature's health has fallen below zero, and their is currently no end battle screen.
all feedback is appreciated.
edit: ok, youtube really screwed up the quality on this one, the video needs to be fixed, but i unfortuantly can't do it tonight, i'll have a better quality one up tommorow.