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Resistance 2 Scheduled For Fall 2008

x3sphere

Administrator
Staff member
Enforcer Team
Game Info Editor
insomresistance.jpg


Developer Insomniac Games has revealed that the sequel to its much-praised PlayStation 3 first-person shooter title Resistance: Fall of Man is scheduled for a release in Fall 2008.[blockquote2]Insomniac Games is the first studio developing a third-generation PS3
title with its work on Resistance 2(TM). The company's second-generation
title, Ratchet & Clank Future(R): Tools of Destruction(TM), was acclaimed
for its CG-movie-quality graphics upon its release in 2007. [/blockquote2]
This little nugget of info was revealed in a press release announcing the Nocturnal initiative, an open collection of libraries and utilities written by Insomniac to aid others in the process of game development.

Highly-Acclaimed Independent Videogames Developer Insomniac Games Announces 'Nocturnal Initiative'

Ratchet & Clank(R) and Resistance(TM): Fall of Man Creators Kick Start
Industry-Wide Tech Sharing by Providing Free Source Code, Tips and
Tutorials


SAN FRANCISCO, Feb. 21 /PRNewswire/ -- Independent console games
developer Insomniac Games, creators of the multimillion-selling Ratchet &
Clank(R) and Resistance(TM) franchises, today unveiled a tech-sharing
initiative dubbed 'Nocturnal' in which it will share elements of its
technology source code and presentations free of charge with the worldwide
development community.

"The Nocturnal initiative is designed to encourage greater
communication and information sharing among the development community
because it will ultimately enable us all to create better games at a lower
development cost," said Mike Acton, engine director, Insomniac Games. "And,
in the end, it's all about making great games."

Nocturnal is being deployed in separate phases. The first phase,
Insomniac's "R&D" site (http://www.insomniacgames.com/tech/techpage.php),
launched in August 2007, and has been updated every Wednesday with new
presentations, research and articles since. Phase two will be launched
shortly, and will open some of Insomniac's source code under a liberal
open-source license. Source code will be documented and downloadable from a
wiki at (http://nocturnal.insomniacgames.com). Insomniac will further
support Nocturnal by releasing additional source code, research and
presentations in the future.

"We feel that the time has come to share what we have learned, and
learn from others to improve our solutions to the common problems that
present themselves when making a game," said Geoff Evans, an Insomniac
senior tools programmer who helped develop and launch Nocturnal.

Insomniac is allowing developers to use elements of its proprietary
third-generation PLAYSTATION(R)3 (PS3(TM)) tools chain source code for any
purpose, for free. Source code makes up the technological building blocks
that drive software development. It is often closely guarded by companies
as they create their technology. However, this has led to many functions
and pieces of code being re-written time-and-time again, wasting resources
across the industry and ultimately affecting consumers' gameplay
experiences.

"We see Nocturnal as a long-term project that may be valuable for those
who want to develop similar technology as us, but without the same effort
we needed," Acton explained. "We also believe Nocturnal may be valuable for
our fans to gain insight to our production processes, while communicating
our ideas with a larger group gives us the opportunity to generate feedback
on our approaches and ultimately improve them."

Insomniac Games is the first studio developing a third-generation PS3
title with its work on Resistance 2(TM). The company's second-generation
title, Ratchet & Clank Future(R): Tools of Destruction(TM), was acclaimed
for its CG-movie-quality graphics upon its release in 2007.
 

o2byzst

New Member
Resistance has NO chance of hurting Gears 2. The graphics between the first two titles was a no contest in favor of Gears. I'm sure Resistance 2 will be cool but it won't even touch Gears 2.
 
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