Ok, I have been looking for an answer to this question for days now, but I cannot seem to find it anywhere. The same question has been asked before but no one provided a working answer.
On my psp I have a backed up .iso copy of Grand Theft Auto: LCS and my cousin has a umd version of the same game. Whenever we try to play multiplayer with ad hoc, neither of our psp's recognize each other. It does not matter if I host the game or if he does, and the wifi connection light is constantly on on both.
We also both have a umd copy of Medal of Honor: Heroes, and the ad hoc multiplayer works fine on that, our psp's recognize each other immediately, and it doesn't matter who is hosting the match.
I am guessing the problem has something to do with the fact that mine is a .iso copy and his is a umd, is there a way to fix this issue?
Thanks a lot.
On my psp I have a backed up .iso copy of Grand Theft Auto: LCS and my cousin has a umd version of the same game. Whenever we try to play multiplayer with ad hoc, neither of our psp's recognize each other. It does not matter if I host the game or if he does, and the wifi connection light is constantly on on both.
We also both have a umd copy of Medal of Honor: Heroes, and the ad hoc multiplayer works fine on that, our psp's recognize each other immediately, and it doesn't matter who is hosting the match.
I am guessing the problem has something to do with the fact that mine is a .iso copy and his is a umd, is there a way to fix this issue?
Thanks a lot.