Developer weltall has released an update to his popular cheat hacking application for PSP. Using CWCheat you can apply raw-relative cheat codes either in UMD games or in PSone games for the PSP. CWCheat already has a huge database of pre-made cheat codes, but you also can easily search for your own codes and edit them through an intuitive in-game menu.
Version 0.1.9 features an improved text reader, allowing users to load one text file for each game. Also, a goto function has been added to the memory editor enabling the user to jump directly to values written in RAM.
CHANGELOG:
0.1.9 RELEASE
=====================
- [ALL] now the text reader loads txt files from ms0:/seplugins/cwcheat/text/gameid.txt where game id is the id shown on
cwcheat, it works just like memory cards or _S db entries. In this way you can store a txt file for every game.
- [ALL] now the text reader saves the old position upon exiting, in this way everytime you return to the text reader it
will be were you left it, even if you reload the game. It will be saved as gameid.pos in the same dir of the txt.
- [LITE] added an homebrew only lite prx: it's called cwcheathblite.prx
- [ALL] moved config loading from the volatile partition to the kernel partition of the ram this should allow better
compatibility with games/homebrews/vsh. GTA: LCS is working fine now even in m33 no umd modes (np9660/m33)
- [ALL] moved clock changing functions to the end of the cwcheat bootup process this increased compatibility with the vsh
(now it's possible to use the homebrew prx or use R during bootup to load cwcheat even without umd and without
freeze) and maybe also with homebrews and games
- [ALL] added a generic function to manage all numbers insertions in cwcheat (this is mainly backend)
- [ALL] implemented a goto function accessible with select in the memory editor: for now it's the only function using the
generic number insertion function. (NB: it will search for the adress before the entered one alligned to the bytes
you can see in a line)
- [ALL] fixed a bug in the disassembler which could lead to it going before the user mapped area when opening it making
it crash.
- [ALL] now the cwcheat for homebrews can be installed easily as it's put in the MS_ROOT folder
- [POPS] now when entering the memory editor from the cheat mod menu the adress is managed correctly
- [ALL] now the memory editor and disassembler cleans the screen right when changing screens not only when exiting
- [LITE] added an POPS lite prx: it's called cwcheatpopslite.prx
- [ALL] the screen is cleared more in the disasm and memory editor to avoid parts of the memory editor, cheat modifier or
disassembler remaining on screen
- [ALL] fixed a bug which could make the disassembler crash when making a new cheat if entered from the memory editor while
selecting a not 4byte alligned adress
Download CWCheat 0.1.9 / Changelog
CWCheat Universal Cheat Device System [Weltall]