During Microsoft's GDC keynote, Chief XNA Architect Chris Satchell announced that the company is introducing an open distribution service for games created by the XNA community.
Available now on Live is the XNA Creators Club Game Launcher. Once the game launcher is installed onto your 360's hard drive, you can download and play select XNA-developed titles.
[blockquote2]When your download is complete, go to the Games Library, select My Games, and navigate to the XNA Creators Club category along the top. From there, press Y to view, download, and play the available trial games for this limited period.[/blockquote2]Seven community games, including Little Gamers, Dishwasher and Jellycar, are now available on the service as a free download.
Xbox 360 Becomes First Video Game Console Ever to Invite the World to Create Original Games and Share Online With Millions
Flood of community-created games to double leading games library.
SAN FRANCISCO — Feb. 20, 2008 — In a landmark announcement during the keynote address at the annual Game Developers Conference (GDC), Microsoft Corp. promised to soon allow Xbox LIVE members to play, rate and share community-created games. As the first in the industry to pioneer high-speed online gaming and high-definition games, Xbox 360 once again broke new ground by introducing a new, open distribution service for games created by the community and soon playable by its 10 million Xbox LIVE members. Community-created games on Xbox LIVE will quickly double the size of the Xbox 360 game library. By the end of 2008, Xbox 360 owners will have access to more than 1,000 games, making it the largest, most creatively diverse library across all next-generation platforms.
“The time has come for the games industry to open its doors to all game creators, enabling anyone to share their creations with the world,” said John Schappert, corporate vice president of LIVE, Software and Services for the Interactive Entertainment Business at Microsoft. “Our goal is to drive a creative and social revolution in games with the same transformative power that we’ve seen in digital music and video sharing.”
Inviting Everyone to Share Their Own Games With Millions
Demonstrating a look into the future potential of community-created games on Xbox 360, Chris Satchell, general manager and chief XNA architect at Microsoft, announced that seven games created using XNA Game Studio 2.0 would be available immediately for Xbox 360 owners to download from Xbox LIVE Marketplace:
• “JellyCar.” Created by Walaber from the United States, this game is about driving a squishy car through squishy worlds, trying to reach the exit.
• “Little Gamers.” This is a 2-D high definition action side-scroller based on the famous Web comic “Little Gamers” created by Lo