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PS3 Killzone 3 Eliminating Load Times & Lag

x3sphere

Administrator
Staff member
Enforcer Team
Game Info Editor
<img class="wlDisabledImage" style="margin: 0px 0px 5px; display: inline; border-width: 0px;" title="DSC00328" src="http://x.exophase.net/images/2010/07/DSC00328.jpg" border="0" alt="DSC00328" width="600" height="315" />

Steven Ter Heide of Guerilla Games told Ausgamers in a recent interview that they are looking to get rid of load times ?completely? as well as improve on the lag that previous <em>Killzone</em> entry was plagued with. In the E3 demo the initial loading for us was well over a minute but after that initial load we didn?t experience any other loading zones[...]

Continue reading: Killzone 3 Eliminating Load Times &amp; Lag...
 

Dan

Contributor
Glad to hear it. The KZ2 load times were huge, probably the only thing I didn't like about it.
 

Riorio99

New Member
As long as it isn't fake "no load times like Uncharted 2, where it loads for an age before launching into a game, which doesn't have load times, then it's all good.
 
Nice. Netcode's pretty much half the battle with lag, and it's good to see it being tackled in KZ2.

Resistance 2 springs into mind, online play was very smooth even in large games. Only lag I ever noticed there was in registering kills.
 
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