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about making themes...

MenaceInc

Staff Member
ok,just started out on this so trying to work out what i have to do....

so far i think that topmenu_plugin.rco is the icons....i make this by compiling it in some program with the icons being a bunch of 64 by 64 bitmaps limited to 256 colours.....am i right?

the wallpaper is 480 by 272 but i don't see why couldnt use the built in wallpaper thingy in the psp... :\ if i flash the wallpaper when making the theme,is it a pernament kinda thing thats there when i dont apply one in the psp?
 

banner

New Member
system_plugin.rco - Click sounds when you scroll
photo_plugin.rco - photo loading icon & folders
game_plugin.rco - game loading icons & currupted icon
savedata_plugin.rco - Savedata loading icon
system_plugin_fg.rco - Battery icon
impose_plugin.rco - Volume Bar
opening_plugin.rco - start up sounds/word/bootwave (when you turn your PSP on)
system_plugin_bg.rco - Backgroung Waves
topmenu_plugin.rco - Menu Icons (photo, Music, Game, Video, Setup, Network)
gameboot.pmf - short video clip when you start a game & hombrew app
1-12.bmp - Month theme colors
ltn0.pgf - This is the font that displays only on the XMB and Web browser (not in a UMD)

these are the rest, but theres a lot more

and you shouldnt flash as i use this method instead
http://forums.exophase.com/showthread.php?t=2226
 

canadajames

Soon to be hardware mod
The size of the rcos vary quite a bit and the colour are limited to 256 which can make things look choppy.
 

Darkchild

The Doctor
Btw, the 01-12.bmp file is simple
it's kind of Literally joining the data of various files into just one for example
we have:
01.bmp
02.bmp
03.bmp
04.bmp
05.bmp
06.bmp
07.bmp
08.bmp
09.bmp
10.bmp
11.bmp
12.bmp


Each with a different background, if in everyfile they had this string of text:" RAWR" the 01-12.bmp file would have : "RAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWR"
get it?

hope that helps :S

if you need a program to make the file, i have a freeware one in my comp =)

(REMEMBER!!! THE BACKGROUNDS HAVE TO BE IN 24BIT BITMAPS!)

P.S: When the image is smaller than the resollution of the PSP, it "Streches it" making it look blurry (Like textures in Direct3D)

OMG EDIT : We should make a tutorial outta this xD
 

Acerthief

Well-Known Member
Btw, the 01-12.bmp file is simple
it's kind of Literally joining the data of various files into just one for example
we have:
01.bmp
02.bmp
03.bmp
04.bmp
05.bmp
06.bmp
07.bmp
08.bmp
09.bmp
10.bmp
11.bmp
12.bmp


Each with a different background, if in everyfile they had this string of text:" RAWR" the 01-12.bmp file would have : "RAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWRRAWR"
get it?

hope that helps :S

if you need a program to make the file, i have a freeware one in my comp =)

(REMEMBER!!! THE BACKGROUNDS HAVE TO BE IN 24BIT BITMAPS!)

P.S: When the image is smaller than the resollution of the PSP, it "Streches it" making it look blurry (Like textures in Direct3D)

OMG EDIT : We should make a tutorial outta this xD

good idea. i'll find time to do it.

ALTERNITIVE EDIT: if you just want one picture behind the waves, just rename the picture to 01-12.bmp and overwrite the one in Flash0. Ta-da.
 

Acerthief

Well-Known Member
Yeah but that will be just one big pic, :( (and chances are, it won't fit in the Flash0)

save it in jpg, and rename it into .bmp. it works:laugh:
EDIT: like i said, if you only want one picture for the whole~ year, like me lol :briggin:
 

Krelian

New Member
Color changing the easy way:

I like the default "waves" background but always wanted black, with a little work you can very easily get what you want.
Here's what I do:
Take 01 through 12 BMPs from firmware 2.71 and open them individually in Photoshop or something similar to change the hue/saturation until you get your desired color.
Save it as a 24-bit BMP.
Then you just merge all twelve BMPs together and name it 01-12.bmp (I stole a BAT file from MaxConsole to do that for me).

(A copy of my workspace is included)
 
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