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Gaming Ready at Dawn Passed On Vita, New IP Is A Next-Gen Effort

Discussion in 'Articles' started by x3sphere, Mar 21, 2012.

  1. x3sphere

    x3sphere Administrator Staff Member

    Last played:
    The Last of Us Remastered on PS4
    [​IMG]
    Ready at Dawn, the studio behind both God of War PSP installments, already voiced their intent to move over to consoles. In fact, they began assembling a team for an 'AAA' console project in March of last year. While details on that effort have yet to surface, the studio has no intent to revisit its portable roots with the Vita, having turned down the idea of creating another mobile God of War game.

    "It's an idea that was floated as far as what could happen on the Vita[...]

    Continue reading: Ready at Dawn Passed On Vita, New IP Is A Next-Gen Effort...
  2. hush404

    hush404 Member

    Last played:
    Dead Island on PS3
    I'm fine with that. They're a very talented team, can't wait to see what they're up to.
  3. Hellcat

    Hellcat Staff Member Staff Member

    Too bad, I'd have loved to see a GoW on the Vita. Wonder how amazing it would've looked liked, the PSP ones were amazing already.

    Well, GoW 4 on the PS4 it is then, huh? ;)

    Maybe someone else will make a GoW like game....
  4. FrozenIpaq

    FrozenIpaq Justin B / Supp. Editor Staff Member

    Last played:
    GTA V on Xbox 360
    A little bit disappointed that we will be missing out on such a great team with the Vita but I'm eager to see what they come up with next. God of War was fun on the PSP but I'm fairly certain another studio can step up and give us a similar experience outside of the world of Greek mythology (please Darksiders...although doubt that will happen)
  5. B2K24

    B2K24 New Member

    well we can't make enough money in the portable market, so screw all you gamers, is what I'm making of this.
  6. FrozenIpaq

    FrozenIpaq Justin B / Supp. Editor Staff Member

    Last played:
    GTA V on Xbox 360
    That's one of the largest factors when deciding development - heck that's why we've seen Infinity Blade on the iOS devices and not Android (well Android's fragmentation has part to do with it as well). Developers go where the money is and it's always been like that sadly.

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