http://threespeech.com/blog/?p=398#respond
A contributer over at Sony's semi-official blog posted this and I sort of agree with him. The main point of his article is basically saying that, video games are being driven by "progress" rather than innovation. Take GTA 3 for example (which he brings up) .. compared to GTA 1 and 2, it offered nothing new. Only 3D graphics. It will be the same with GTA 4.. better graphics, no new innovation. And today I think this is becoming more apparent, we are seeing less and less games which bring new ideas / gameplay mechanics to the table, instead they just improve on graphics.
Take a look at the FF series. A few years ago we always expected a new FF, each with an all new storyline and characters. Now Square is remaking all the old titles and releasing side-stories to past titles (FF7).
I mean I still like the games being developed today.. but to me the NES / SNES era had much better games, how long is it going to be before we get tired of the same cliche storylines and gameplay elements?
What are your thoughts on his article?
A contributer over at Sony's semi-official blog posted this and I sort of agree with him. The main point of his article is basically saying that, video games are being driven by "progress" rather than innovation. Take GTA 3 for example (which he brings up) .. compared to GTA 1 and 2, it offered nothing new. Only 3D graphics. It will be the same with GTA 4.. better graphics, no new innovation. And today I think this is becoming more apparent, we are seeing less and less games which bring new ideas / gameplay mechanics to the table, instead they just improve on graphics.
Take a look at the FF series. A few years ago we always expected a new FF, each with an all new storyline and characters. Now Square is remaking all the old titles and releasing side-stories to past titles (FF7).
I mean I still like the games being developed today.. but to me the NES / SNES era had much better games, how long is it going to be before we get tired of the same cliche storylines and gameplay elements?
What are your thoughts on his article?