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CPS-3 Emulator Preview 3

x3sphere

Administrator
Staff member
Enforcer Team
Game Info Editor
cps3test2.jpg


ElSemi has released an update to his excellent CPS-3 arcade system emulator. Preview 3 brings savestate support as well as improved emulation accuracy. ElSemi notes that the emulation is almost complete and now only shadow and blending effects are missing.

This is a preview version of my CPS3 emulator. Here you
can see the current work-in-progress state of the emulation.

New features emulated:
Palette fadein/out
Sean stage special tile compression
Proper sprite/tilemap alignment
Proper priority handling

The CPS3 emulation is almost complete. Only the shadow/blending
emulation is missing. There is a preliminary emulation for it
that works partially with the shadows, but is not correct in some
other places (warzard sword effects for example).

I've added savestates support. To make a savestate, first select
the slot with CTRL+number (in the main keyboard, not in the keypad)
then press F11 twice (it's done that way so you don't accidentally
delete a working state). To load a savestate, select the slot and
then press F10.

I've added an option to set a custom fullscreen resolution in the
.ini file (FullScreenWidth,FullScreenHeight). You must enable
it setting Video->Fullscreen Resolution->Custom. Using a resolution
that is not supported by your video card will cause the emulator to
crash.

* CPS3 Emulator Test Version 3. I'm not including the MultiCPU version as it causes some graphics glitches and if you have a dual core CPU,
then you have enough power to run the standard version.

Download CPS-3 Emulator Preview 3

CPS3 Emulator Preview 3 Test Version [Nebula]
 

Cheezeball99

But I was committed after that birthday party...
Cool beans, although honestly I can't see this emulator getting much better- it's pretty much perfect as it is. I mean, I know it's missing those graphical effects, but still, you CANNOT complain with what does work by now- which is basically everything, only being just shy of a month that they've been able to work on it. It's amazing, IMO, considering some emulators (or most really good ones, which this one is already in that category) take YEARS to develop into the fine-tuned software masterpieces that they are. In other words, I commend them.:thumbup1: {/ramble}
 
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