• Steam recently changed the default privacy settings for all users. This may impact tracking. Ensure your profile has the correct settings by following the guide on our forums.

[LUA]In search for a code parter for kinda huge project(PSP)

lilspanyol

New Member
Hello!

I'm Lilspanyol and I'm currently learning LUA (I know most of it , isn't hard at all , but I consider myself as "learning" , because I sometimes forget something of the syntax)
Well I had this idea : What about if I made a Homebrew that lets you control the other PSP via adhoc? I'm sure peaple would love to mess with this , it isn't much "needed" but who cares , I would definantly use it ..

I hear you coming : 'Dude , the program is useless' !

Well if you think so , don't stay , and go find another project to work on , sorry


Ok , if you are still reading , you might interested

So , what can it do?

At the beginning , I want it to do simple things like browsing your friend's memory stick , delete stuff from memory stick , ...
In later releases there will be more things to do


Now for the interpreter , I programmed for the normal standard Lua player 0.20 , LUAplayer HM (7) , PGE , and euphoria (this is a mod for lua player 0.20 , with added mp3 support that works on 3.xx+ kernels)

So , if you are interested , post here , or pm (I prefer a post here :p)

Sincerely ,
Lilspanyol
 
If you plan on playing games and such on the other psp, then lua will not work, because it will need to be a plugin, so you will need to use C/C++. It most likely would not be to hard, but the main problem would be speed, even though the packets would be small it may cause slowdowns, since you are using the network.

However if you just want to browse the other psp's files, you will need to have the same app open on both psp's.

As for the design of this, you will need to create 2 apps/modules one Host module that process requests and deals with them, another Client that sends requests and waits for feedback.
 
If you plan on playing games and such on the other psp, then lua will not work, because it will need to be a plugin, so you will need to use C/C++. It most likely would not be to hard, but the main problem would be speed, even though the packets would be small it may cause slowdowns, since you are using the network.

However if you just want to browse the other psp's files, you will need to have the same app open on both psp's.

As for the design of this, you will need to create 2 apps/modules one Host module that process requests and deals with them, another Client that sends requests and waits for feedback.

Thanks for the "details" , but I have figured that out already ;)

Well , I know Lua wouldn't work to play games and such , but other things might ..
 
The best you can do in LUA is to have both people launch the program first and only then connect and then do whatever like browsing the memory stick.

To control another PSP in the XMB or game requires a native plugin (On the controlled PSP at the least. Controller can be LUA if you wish.). And to use the Wi-Fi it would need a user mode component too and thus will break many games (Should work in XMB though since there's a little free space).
 
Back
Top