explosions
Member
Code:http://www.sendspace.com/file/l3ghc7
In there are some tools to inject the replacement PRX (which is also in the folder) and extract the existing modules from inside of it.
Compile it on whatever platform you're using (I'm not sure if it would work on windows), via make. I couldn't cast char* to unsigned int due to a 64-bit compiler, so if the code looks funny (on nidpatch), that's why. I had to memcpy it.
run
Code:./injector EBOOT.BIN uhura_rev.prx f2c20 2066
That'll generate an EBOOT.BIN_injected
Then, in the same folder as all the eboot.pbp files
Code:pack-pbp EBOOT.PBP PARAM.SFO ICON0.PNG NULL PIC0.PNG PIC1.PNG NULL EBOOT.BIN_injected NULL
Which will then generate an EBOOT.PBP, which you should copy over to the UPDATE folder, and then run it on your hacked PSP, and your license will be the same as anyone else who runs the thing. Make sure to delete ms0:/PSPAR, if it exists, first.
Did you compile the prx?