phoenixv5
Member
Well I noticed one thing odd in PRO-B3 cfw and for that reason I switched back to TN Hen.
Thing is, some 'Pause Game' data does not get erased. These appear as nameless dateless files that can (sometimes improperly) resume a certain point in a game over and over again! (This applies only to PSPGos obviously!)
I thought it wasn't there in PRO-B4, but I was wrong.
Now the questions:
1) Anyone else have this problem?
2) Does PRO-B5 have this problem? Any (other) solutions for this?
3) I heard some reports of PRO-B5 being very buggy on release, and a fix was released for it. Is the fix UO or is it by VirtuousFlame and Coldbird? How PRO-B5 now?
Thing is, some 'Pause Game' data does not get erased. These appear as nameless dateless files that can (sometimes improperly) resume a certain point in a game over and over again! (This applies only to PSPGos obviously!)
I thought it wasn't there in PRO-B4, but I was wrong.
Now the questions:
1) Anyone else have this problem?
2) Does PRO-B5 have this problem? Any (other) solutions for this?
3) I heard some reports of PRO-B5 being very buggy on release, and a fix was released for it. Is the fix UO or is it by VirtuousFlame and Coldbird? How PRO-B5 now?