Correct me if I'm wrong:
When we change the plugins (on or off) with the cfwe, we can see the mms led writing to the files (vsh.txt, game.txt and pops.txt).
Has anyone noticed that it saves the txt files in a way that makes the plugins not working?
Lemme try to explain better: (I'll change the space ' ' with underscore '_' so we can see better)
This is what it looks like for a plugin to work properly: (I'll take Hud plugin for the example in vsh.txt)
ms0:/seplugins/hud.prx_1
But when we access the plugin section in the cfwe it saves with an extra space between the plugin path and the activation:
ms0:/seplugins/hud.prx__1
This makes the plugin not to work.. Can anyone fix this?
Thanks in advance.