From the Steam forums.For those that can't read C: If you're a soldier or demoman, you have a random 10% chance to hear the special sounds.Code:bool ShouldPlaySpecialAudio(CTFPlayer *pPlayer) { bool result; if ( pPlayer && (CTFPlayer::IsPlayerClass(pPlayer, 3) || CTFPlayer::IsPlayerClass(pPlayer, 4)) ) result = engrandom->GetRandomInt(1, 100) <= 10; else result = 0; return result; }
So it must be a Solder and Demoman update!
Anyone know how many kills you need? We should probably just hop on the MFM server and trade off kills later on this week.
I'm up for it tomorrow.
It's total Soldier versus Demoman versus total Demoman versus soldier kills.. wait, that looks wrongAnyone know how many kills you need? We should probably just hop on the MFM server and trade off kills later on this week.
I'm up for it tomorrow.