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Multi Modern Warfare 2

But one thing that is funny is that a throwing knife can go half way tho a shield.
OMG so funny[YT]http://www.youtube.com/watch?v=kkjP3IZ8eOM[/YT]
 
The fuck is borked?
 
My PS3's crashed 5 times due to the 1.08 update. Don't install it, yet.

Edit: I've looked around and a lot of people get stuck 'fetching playlists' screen. Those who get into a game just freeze.
 
Yeah I've been hearing the same thing. Guess I won't be playing this for a little while.
 
Fix the care package running glitch, some glitch with infinite care packages, model 1887s with bling having extra range, glitches with people being able to get into terrain and "elevators", and some XP hacks.

I think I got everything.

Also apparently it's only out for Europe right now, and the problems are due to people not logging off and still having the old patch, and people with the new patch trying to connect to the people with the old patch and causing problems. Once the people log off and update their game everything will be fixed.
 
Glad they're fixing the infinite care package glitch, they're coming out with these updates relatively fast compared to other turnarounds for games. The infinite care package glitch was extremely easy to execute so I'm glad they fixed/are fixing it.

On another note I just started playing Free for All and found myself getting annoyed at the spawns, sometimes spawning right in front of an enemy or right around the corner from them. However the trick to that is just not to die so much ;) I've managed to maintain my K/D ratio that I had in Team Deathmatch and am enjoying the more competitive gameplay that it provides. I've started using the Scar as my primary weapon and all I can say is: man, AR's really are overpowered... The M16 is great for long distance but the automatic AR's seem to dominate close and medium ranges which Free for All seems to have a lot of combat in (very few times have I "sniped" with my AR in FFA games).

Although I still hate the concept of FFA games as while you are not dying and getting kills your opponents are "feeding" a particular enemy who thus gets various kill streaks and gives them an immediate advantage over you, who even though aren't dying, are being punished more often. It doesn't seem like a problem in Team Deathmatch just FFA for some reason. Also people really need to pay attention to the game's sound when playing this game, footsteps are a major giveaway and so is gunfire. Although those sneaky ninja's with Ninja Pro are....true ninjas.

So for all those who haven't tried FFA yet I highly recommend trying a few games out with a SCAR or another auto-weapon. My favorite part is when people know where you are and they foolishly rush the same area over and over again while I just change my position each time and listen for their incoming footsteps and make my move accordingly. Now I just wish I had a video capture device....but that's for another day..
 
Glad they're fixing the infinite care package glitch, they're coming out with these updates relatively fast compared to other turnarounds for games. The infinite care package glitch was extremely easy to execute so I'm glad they fixed/are fixing it.

On another note I just started playing Free for All and found myself getting annoyed at the spawns, sometimes spawning right in front of an enemy or right around the corner from them. However the trick to that is just not to die so much ;) I've managed to maintain my K/D ratio that I had in Team Deathmatch and am enjoying the more competitive gameplay that it provides. I've started using the Scar as my primary weapon and all I can say is: man, AR's really are overpowered... The M16 is great for long distance but the automatic AR's seem to dominate close and medium ranges which Free for All seems to have a lot of combat in (very few times have I "sniped" with my AR in FFA games).

Although I still hate the concept of FFA games as while you are not dying and getting kills your opponents are "feeding" a particular enemy who thus gets various kill streaks and gives them an immediate advantage over you, who even though aren't dying, are being punished more often. It doesn't seem like a problem in Team Deathmatch just FFA for some reason. Also people really need to pay attention to the game's sound when playing this game, footsteps are a major giveaway and so is gunfire. Although those sneaky ninja's with Ninja Pro are....true ninjas.

So for all those who haven't tried FFA yet I highly recommend trying a few games out with a SCAR or another auto-weapon. My favorite part is when people know where you are and they foolishly rush the same area over and over again while I just change my position each time and listen for their incoming footsteps and make my move accordingly. Now I just wish I had a video capture device....but that's for another day..

Fair enough. The few times I've tried FFA I hated it :P

I realised today that Stopping Power is actually only really necessary on Sniper classes... earlier today I was getting insane k/d ratios with Cold Blooded on and sometimes even silencers.
 
Yeah, now I don't need to bitch about the care package glitch anymore :).
 
Glad they're fixing the infinite care package glitch, they're coming out with these updates relatively fast compared to other turnarounds for games. The infinite care package glitch was extremely easy to execute so I'm glad they fixed/are fixing it.
[HIGHLIGHT]
On another note I just started playing Free for All and found myself getting annoyed at the spawns,[/HIGHLIGHT] sometimes spawning right in front of an enemy or right around the corner from them. However the trick to that is just not to die so much ;) I've managed to maintain my K/D ratio that I had in Team Deathmatch and am enjoying the more competitive gameplay that it provides. I've started using the Scar as my primary weapon and all I can say is: man, AR's really are overpowered... The M16 is great for long distance but the automatic AR's seem to dominate close and medium ranges which Free for All seems to have a lot of combat in (very few times have I "sniped" with my AR in FFA games).

Although I still hate the concept of FFA games as while you are not dying and getting kills your opponents are "feeding" a particular enemy who thus gets various kill streaks and gives them an immediate advantage over you, who even though aren't dying, are being punished more often. It doesn't seem like a problem in Team Deathmatch just FFA for some reason. Also people really need to pay attention to the game's sound when playing this game, footsteps are a major giveaway and so is gunfire. Although those sneaky ninja's with Ninja Pro are....true ninjas.

So for all those who haven't tried FFA yet I highly recommend trying a few games out with a SCAR or another auto-weapon. My favorite part is when people know where you are and they foolishly rush the same area over and over again while I just change my position each time and listen for their incoming footsteps and make my move accordingly. Now I just wish I had a video capture device....but that's for another day..
I play FFA almost exclusively so I know exactly what you mean. I had my kill streak ruined cause an enemy spawned directly in front of me right after I just killed him, as I was reloading. :confused:
 
Nobody wants to see a video of you camping Frozen.

Well I don't camp much in FFA :p I can't afford to sit around and have the other guys rack up kills while I get none. Also it's not "camping" if you know they are coming is it? It's just getting higher ground ;)
 
Well I don't camp much in FFA :p I can't afford to sit around and have the other guys rack up kills while I get none. Also it's not "camping" if you know they are coming is it? It's just getting higher ground ;)

No, it' still camping.;)

But it's a big part of the game now, so I don't blame you.
 
I bet no one's seen anything like this before:

[YT]http://www.youtube.com/watch?v=lUa6q6QzPmc[/YT]
 
Actually I've seen it a couple of times. Every once in awhile I have some teammates that run straight to that spot to try to do it, some succeed.
 
Actually I've seen it a couple of times. Every once in awhile I have some teammates that run straight to that spot to try to do it, some succeed.

Ah fair. I've seen a kill through it before (particularly with Assault Rifles) but not an All Pro. Thought it was pretty nice :P
 
Oh well yeah I haven't seen an All Pro either, just a normal kill.
 
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