Well the problem with having lots of quests like that is that it would make all the quests instanced based which kills the whole persistence world thing. Also splitting up the team randomly sucks in mmos since a tank and healer are key in groups. If the game splits you up and the mage and say ranger are stuck together how are they going to kill mobs without a healer/tank?I'm no game designer but I think there's much more they could do. I don't mind how quests are initialized, it's the simple tasks that put me off from playing. All most MMOs do is require you to go from point A to B. There's no deviation inbetween.
Example scenario. Say you begin a quest and your group is tasked with getting rid of an enemy threat that is stationed inside a cave. While inside, it unexpectedly collapses, separating the entire team. This leaves you faced with the decision of reuniting with your teammates or going it alone. I've never seen an MMO do something like this. It's far more interesting than killing a bunch of monsters just to obtain an item, because you are actually relying on your teammates and one person can affect the final outcome.
Have you played many mmos to a high level? Because what your asking is for seems to be more complex quests which most mmos have but their for the higher levels. Its the low levels who usually have the simple go here kill 10 of these, find this guy, or go to this area and kill this one guy quests.
Yeah. Which means that I can't stand MMOs for too long. Complex questing should be a constant. Like, when you play an FPS, the game rewards you with better guns etc. but maintains a constant difficulty.
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I wasn't, which was disappointing. I'm planning on getting the game first day, but I still wanted to experiment with a few builds.
Play Thaumaturge for a bit Kezra, I want to know what it's like
Cool! I got selected as well
yeah, I thought the same thing. it took me all day to download it with my speed rarely breaking 100kbs when my cap is over 1000kbs
I'm surprised they're still doing that for the beta. Either way enough stuff leaks out. I assume you can talk about class balancing?